export default {
    "编号": "3-8-3",
    "胜利队伍": (fight_data, win_team_index, fail_team_index) => {
        G.FightSettlementUtils.win_team_settlement_callback(fight_data, win_team_index, fail_team_index, (characters_id, characters) => {
            G.Characters.add_item(characters_id, "佛光舍利子", 1);
            G.Characters.add_exp(characters_id, 2000000);
            G.Characters.add_plot_point(characters_id, 1);
            G.Characters.add_item(characters_id, "紧身衣", 1);
            characters["剧情"] = { "主线": 3, "编号": 6, "地图": 1002, "进度": 8, "分支": 4, "附加": { "物品": "佛光舍利子" } };
            ClientUtils.send_characters_client_dialogue(characters_id, "星灵仙子", "白琉璃", "我认输了", null, null, characters["剧情"]);
        });
    },
}